Atlantis: The Lost Empire In Unreal Engine

An exercise in exploring custom Metahumans in Unreal Engine 5.6

An exercise in exploring custom Metahumans in Unreal Engine 5.6

Skills

Unreal Cinematic Work

Client

Atlantis: The Lost Empire In Unreal Engine

Location

New York City, New York

Year

2025

TOOls Used

Unreal Engine, Blender, Adobe Substance Painter

Info

Recently, Unreal Engine 5.6 was released! This was really exciting for me, because it came out with a lot of new features for Metahuman Customization, all of which can happen in-engine. As a result, I decided that I wanted to explore these new features by creating a small project.I'd always been drawn to Atlantis: The Lost Empire as a kid. Kida, one of the main characters of the movie, is so iconic in her design, so I wanted to see if I could recreate her as a Metahuman, and then animate her acting out a small scene from the film! Click the link below for the full video and breakdown.